Wednesday, May 29, 2013

Sci-Fi Crate completed


Software used:

  • 3ds Max
  • Photoshop
  • nDO2
  • Marmoset
Wanted to try creating metal textures that's hand painted from scratch, without using photo source overlays and such.  

Wednesday, May 15, 2013

Sci-Fi Crate


I feel like my portfolio should have some props in it.. so I started with this sci-fi metal crate, using mainly nDO2 for creating all the normal map details first, as well as my AO map.  Diffuse texturing is next on the list..