Tuesday, July 23, 2013
Monday, July 15, 2013
Wednesday, May 29, 2013
Sci-Fi Crate completed
Software used:
- 3ds Max
- Photoshop
- nDO2
- Marmoset
Wanted to try creating metal textures that's hand painted from scratch, without using photo source overlays and such.
Wednesday, May 15, 2013
Sci-Fi Crate
I feel like my portfolio should have some props in it.. so I started with this sci-fi metal crate, using mainly nDO2 for creating all the normal map details first, as well as my AO map. Diffuse texturing is next on the list..
Saturday, April 13, 2013
Brick Wall
This brick wall was created using one sculpted brick in zBrush, rotated differently, and then baked to a plane.
Thursday, April 11, 2013
Monday, April 8, 2013
Retexture Work
Some retexturing work I did for an art test. Original version on top. Models were basic and I wasn't allowed to modify them, so I worked mostly off of photo references for texturing.
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