Thursday, November 15, 2012

Stone Floor

 zBrush screen cap

Just practicing sculpting some stone floor slabs.  Started from a base mesh made of primitive cubes:


Decided to do a quick simple baking to a flat plane, and throw in some textures.  Couple of errors to clean up, but this was just a simple baking test for normal and ambient occlusion maps.

3ds Max Viewport screen cap