Saturday, March 21, 2015

Started a pinterest account!

https://www.pinterest.com/dphamcg/

Friday, March 13, 2015

Some Unreal Engine 4 artwork



Messed around in Unreal Engine 4 to create some quick scenes to practice with lighting.  Modeled most stuff in the first screenshot.  2nd screenshot is just a basic scene with speedtree models and material tweaks to try out the new foliage shader introduced in UE4 4.7.




Saturday, March 7, 2015

Ohai

A lot of things have changed and I've become so busy in the past year, that I haven't had time to post here.  Well, that and I kinda forgot or became lazy, hah.   I'll post something soon.

Thursday, October 24, 2013

Some updates

I've been so incredibly busy lately so I haven't had a chance to update my blog in awhile.  I'm still crankin away though, so here's some recent screenshots.  This is from Polycount's October Monthly Noob challenge, which is to create a scene based on a concept from the Deus Ex game.  I'm almost done, but there are a few things to wrap up and fix.  Additional screenshots can be viewed on my portfolio http://www.don-pham.com/#!personal/c1ztr




Sunday, August 11, 2013

New portfolio site is live!

Things have been busy but my new site is live at http://www.don-pham.com!

Sunday, August 4, 2013

Freestyle sculpt practice


Just practicing some sculpting for the night.  Not supposed to be anything in particular, just wanted some cool patterns.

Thursday, August 1, 2013

Ornate style sculpts



Trying to get fancy with ornate style pieces using zBrush.  I've also been very busy redesigning my website, which should be up soon :)