Friday, February 15, 2013
Sci-Fi Hallway WIP 2
First diffuse and lighting pass. Still need to fix some issues with the ceiling. Additional supporting props need to be built as well to make this scene less boring. Not sure if I like the ceiling too much but things are still in experimentation stage.
I also need to read more about gloss maps and understand how to properly do them to give my materials a more convincing look, mainly the metal.
Tools used:
3ds Max
nDo2
Photoshop
cryEngine3
Wednesday, February 13, 2013
Sci-Fi Hallway WIP 01
Here's an early work in progress of a sci-fi themed hallway I'm working on. For this project I'm trying out a new tool called nDo2, where I'm hand creating the normal maps first and then texturing later. I'm really impressed with this tool and wish I learned how to use it earlier on.
Screenshot taken from cryEngine3.
Saturday, February 2, 2013
Ruins Scene Completed
Finally finished the ruins scene. I was able to finish it sooner than I thought. Normally I don't take this long to finish things, but I've been spending a few hours a day and slowly pacing myself so I don't burn myself out. In the future, I would love be able to create my own trees and bushes.
I'll edit this post later on to include my zBrush sculpts and other breakdown stuff.
Friday, February 1, 2013
Ruins WIP #2
Almost done. Just a few more details I wanted to add, and then it's terrain changes as well as more stone/wall placements. Been slowing down a bit to take some time off and try to relax. I'm hoping to finish this by next week.
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