First diffuse and lighting pass. Still need to fix some issues with the ceiling. Additional supporting props need to be built as well to make this scene less boring. Not sure if I like the ceiling too much but things are still in experimentation stage.
I also need to read more about gloss maps and understand how to properly do them to give my materials a more convincing look, mainly the metal.
Tools used:
3ds Max
nDo2
Photoshop
cryEngine3